Blender Add-On // 2025
The LPTK is a procedural Low-Poly asset library built for Blender.
The toolkit features over 20 specialized Geometry Node setups,
offering a semi-automatic, non-destructive export workflow and
seamless extendability, all integrated as a Blender Add-On.
Blender Geometry Nodes, Blender-Python-API
Development of Geometry Node Setups,
Add-On development Blender Python API
.zip // 34MB
Entwicklung einer prozeduralen Low-Poly-Asset-Bibliothek mit Blender Geometry Nodes (german)
.pdf // 12.5MB
Birch
Oak
Ivy2
FunkyTrees
Pine1
Pine2
Bridge
Pallisade1
PallisadeDoubleWall
Tower
GateNoMesh
StairsTemp
Rocks1
MeshTerrain
ProceduralTerrain
Path1
PathDirt
ScatterCurve
ScatterMesh
Many of the systems are design with the "Mixed-Authorship"-Paradigm in mind. The Mesh-Terrain setup for example can take any input geometry and transform it into a homogenous, polished terrain.
Geometry Nodes System
MeshTerrain
Interaction Type
Mesh Based
The procedural nature of the assets allows for quick iteration speeding up workflows and letting artist focus more on their creative vision.
Geometry Nodes System
Tower
Interaction Type
Parameter Based
To allow easy interaction with all of the systems I implemented the UI as a custom Add-On utilizing the Blender-Pyhton-API. The Add-On allows Node-Spawning, non destructive Collection based exporting with automated vertex color baking and can easily be extended.
Geometry Nodes Systems
MeshTerrain, Pallisade1 ,PathRocks
Interaction Types
Mesh Based, Curve Based